Friday, March 18, 2011

Ring of Doom



Let's say you are to represent the "Ring of Doom"

Here's how to make your representation reasonably close to the ideal:

First, Look up every quote you can find a about it, starting with online wikis and libraries:

Tolkien Gateway:"Ring of Doom" gives:
Máhanaxar also called Rithil-Anamo was the Ring of Doom outside the golden western gates of the city of the Valar. Here the Powers gathered to hold their great councils, bathed in the light of the Two Trees while those Trees still stood, and here some of the most momentous decisions of 's history were made. It contains the word Máhan "chief Vala", derived from Valarin Mâchananaškad.

Tracing Mâchananaškad's link gives the Valarin word mâchan "authority, authoritative decision" and *(a)naškad as "ring" whence Black Speech nazg "ring", whence "Nazgul" [Ring-wraith]. A little more work is needed for "Rithil-Anamo" since the link is circular, but you can find risil (or riþil or rithil) "ring" + anamo "of doom" "juridical decision" or "(legal) justice", from nam- "to judge" whence "Námo" [Judge])


Other favorite sites, Encyclopedia of Arda and Lord of the Rings Wiki add a bit more:

Within the circles of the Máhanaxar were the thrones of the Valar and where they pronounced their judgments. Here the great villian Melkor was judged and sentenced for his evils. It was also where the great Ñoldorin elf Fëanor was judged for his deeds in Tirion and where he spoke to the Valar of his intentions, after the killing of his father at the hands of Melkor.

While searching Mahanaxar, you find the image above image by Jacek Kopalski showing tall stone chairs, each with an elvish letter. A central globe shines under the starlight sky. There are eleven lines in the floor, six going to the visible chairs with their gauzy occupants. This suggests eleven chairs. There are Eight Aratar, or 14 Vala that JRRT named that should be there. I cannot justify eleven. No sign of a green mound. No sign of light from Trees. This is a lovely rendering, but not fitting for what we know already.

RULE: Read the actual Tolkien for yourself.

And I got ahead of myself... "Green Mound". From The Silmarillion, Chapter One:

And when Valinor was full-wrought and the mansions of the Valar were established, in the midst of the plain beyond the mountains they built their city, Valmar of many bells. Before its western gate there was a green mound, Ezellohar, that is named also Corollairë; and Yavanna hallowed it, and she sat there long upon the green grass and sang a song of power, in which was set all her thought of things that grow in the earth. But Nienna thought in silence, and watered the mould with tears. In that time the Valar were gathered together to hear the song of Yavanna, and they sat silent upon their thrones of council in the Máhanaxar, the Ring of Doom near to the golden gates of Valmar, and Yavanna Kementári sang before them and they watched.

A lovely description of the Two Trees follows. Well skip over that, other than to note that the Two Trees are very nearby. We're working on the Ring of Doom.

Rule: Look up the word-parts of all Tolkien elvish.

  • Ezellohar (Quenya [eˈzelːoxar] from Valarin Ezellôchâr) "the Green Mound". From ezello "green" + ?har (Quenya -sar from Valarin -har)(1)"stone" (2) "hard" (3) "trusted".
  • Corollairë (Quenya[ˌkorolˈlaɪre]) Green Mound where the Two Trees of Valinor grew. Also called Coron Oiolairë ("Koron"), place-name: the "Mound of Eversummer" where the Two Trees grew. Contracted to Corollairë and Corlairë; or spelt with an initial k. From coron (1) "mound" (2) ("Koron"") "globe, ball" + oio 1) "an endless period" 2) "ever" + lairë (1) "summer" (2) "poem" (3) "meadow".

My Quenya Wordlist writes that it's doubtful lairë word carries three meanings, doubting "meadow" as ligitmate. Helge K. Fauskanger also includes some Valarin entries in his Ardalambion (Arda Languages) site

  • mâchanâz, pl. mâchanumâz "Authorities", used of the greatest Valar, called Aratar in Quenya. The Valarin word was also adapted to Quenya as Máhan pl. Máhani.
  • machallâm properly one of the seats of the Valar in the Ring of Doom, the source of Quenya mahalma "throne" (WJ:399, cf. UT:305, 317
  • mâchan "authority, authoritative decision" (WJ:399). The source of Quenya Máhan, one of the eight chiefs of the Valar, though the translation Aratar was more usual. It is an element in Mâchananaškad "Doom-ring", Ring of Doom, adapted to Quenya as Máhanaxar or translated as Rithil-Anamo. (WJ:401)

All this points out that the thrones in the ring are for the Eight Aratar: Aratar ('The Exalted'; arat "high",+ -r = plural). These are named in the Valaquenta:

Nine were of chief power and reverence; but one is removed from their number, and Eight remain, the Aratar, the High Ones of Arda: Manwë and Varda, Ulmo, Yavanna and Aulë, Mandos, Nienna, and Oromë. Though Manwë is their King and holds their allegiance under Eru, in majesty they are peers, surpassing beyond compare all others, whether of the Valar and the Maiar, or of any other order that Ilúvatar has sent into Eä.

In "The Silmarillion" chapter 9, when the Two Trees are extinguished, we learn the area around the Circle is very large:

After a time a great concourse gathered about the Ring of Doom; and the Valar sat in shadow, for it was night. But the stars of Varda now glimmered overhead, and the air was clear; for the winds of Manwë has driven away the vapours of death and rolled back the shadows of the sea. Then Yavanna arose and stood upon Ezellohar, the Green Mound, but it was bare now and black; and she laid her hands upon the Trees, but they were dead and dark, and each branch that she touched broke and fell lifeless at her feet. Then many voices were lifted in lamentation;

Further searching for our keywords, "Ring of Doom" and the elvish words, variations and place names brings up nothing not already covered. At this point, it's

DIGEST ALL THE INFORMATION and USE YOUR IMAGINATION

What were the eight thrones made of? Who sat where, exactly? What decor did they have? Where did the other Ainu and Eldar sit or stand to witness? What was the floor and ceiling? What marks the edge of the circle?

My imagination supplies these answers:

On grassy, green hill, under the starry sky, at perfect triangle point to the boles of the Two Trees, an open circle of eight stone thrones and a space for a ninth toward Valmar gates is surrounded by larger circles of stone seating, ringed about with rivlets of light. Each throne is inscribed with motifs of the intended occupant in this order: Melko (the missing throne), Oromë (trees), Yavanna, (animals), Aulë, (mountains), Varda (stars), Manwë (wind and globes), Mandos (lines), Nienna (tears), and Ulmo (water). Other named and unnamed Ainu and Eldar will have seats nearby, not so grand but equally personal.

When and if it gets built, I'll share an image or two.

Sunday, February 27, 2011

Aulë's Fae

An RP conversation between Namo Mandos and Aulë Talka Marda in a rare quiet moment today
in Tirion Forest Sim (text edited for clarity)

Namo: You have been off on journey's, I hear.
Aulë: Me? oh, the typical things for me.... some mountains and hills needed attention... a few pixies and fae were lost and needed guidance.
Námo: fae needed guidance?

The two Valar laugh together at this.

Aulë: well, of course, Námo Mandos! In your sphere there are many wraiths who assist you, looking into time and responsibility, and each doing their own duties in the area assigned.
Námo: have you been sneaking into the Halls again Aule? You had better not go there: its a cloudy area!

Aulë: well, the commonality is that both fae and wraiths are maiar but the fae honor my Lady Yavanna and myself. Each has his or her own sphere of expertise and responsibility, (and yes, there are a few maia who serve both of us some.) but the difference is that fae are ....

Aulë pauses, searching for the perfect word: ...flighty. They cheerfully head off to look at other pretty things and then find themselves not quite remembering where they were to be and what they were to do.

Námo: I will have to put a fence around the Halls, since they are dying to get in!
Aulë: oh, Brother... I am ashamed of that pun for you. ㋡
Námo: well it is the dead centre of the lands
Aulë pauses, gaping a moment, then chooses to ignore that last.

Aulë: Most of the fae that seemed to be causing "trouble", though are merely lost. They are trying to fulfill the role they were given, but are in the wrong place for it... so harmony is poor.
Námo: and it is my job to show them the way
Aulë: and it is my job to show them the way.
Námo laughs: haha! Somebody has to do it

Aulë: so, I tell you not a day goes by, I do not hear from some fae who is simply distressed. Becasue they know me, and I will guide them, and I help them find their way.

Námo: they do not leave the Halls distressed. I assure you
Námo: smiles
Aulë: I have no cause to doubt that, brother.

Aulë: so, now you, asking the innocent question about my recent travels has no doubt learned more than you wanted to.
Námo: it is quite refreshing

Aulë: Here in Tirion, in Eldamar, the fae have very strict instructions.. even those that reside here...
.. to either appear elvish... or appear not at all. This is no hardship to them... most of the fae are extremely shy.

Námo: but their wings are so beautiful

Aulë: yes, they are... and they are proud of their wings. which is why they hide them in open view in various places: in insects wings, such as beetles and butterflies, and in striations of air, like sunsets and dewy fogs and in the sheen of changing leaves.

All those natural beauties appear as they do because the fae are so proud of their wings. but they are too shy to show their own openly.

Námo: I have not noticed that!
Aulë laughs out loud!
Aulë: well, brother, the fae are my special care, so I know their ways...
Námo: i hope you do not know ALL of them

Aulë: There are some few fae that grow bold from time to time and dare to show themselves but they change in that sometimes. You will, very occasionally see fae in their beautiful native forms flitting about. But almost as soon as you notice them, they are gone.

Námo: well depends who else is in the halls at the time but they can move very quick, I agree.

Aulë: So you only see the flicker of color at the corner of the eye... or the sound of fading laughter...
is all that tells you that fae are here.

Námo grins: if i am lucky
Námo: yes
Aulë laughs.
Námo: what??
Aulë: I'd not spoken to anyone about this for some time! It just rarely occurs to me that not everyone knows all about it, nor that there would be any interest in it.

Námo: Good, I think if you say mach more you will get me in to trouble
Aulë: why woudl I get you int trouble? Are you derelict in your duties, brother?
Námo: oh no, I am always on duty

Aulë: Ah. well, the other piece is that no, I do not know all the fae personally... but they seem to know me...

Námo: yes they do. such is the way of fae. Does Lady Yavanna know about it?

Aulë: oh, yes she does.... both Lady Yavanna and I and several of the more mature Maiar help the fae when we can. But the other piece is that there is no rigid hierarchy among the fae. They are not suited to any military form of government, and most of them unsuited to any government, at all, period.

Námo chuckles.

Aulë: So the best, though, is to first find WHAT each fae in the heart desires to do, then find the place where each can do it. And that, to bring full circle, is how you guide fae.

How to learn Elvish.

Links:



Tolkien Gateway is a friendly starting wiki, including the tree of the Elvish languages

Wikipedia's Elvish languages (Middle-earth) has some value.

Glǽmscrafu: Tolkien's linguistic cellar
includes "A! Elbereth Gilthoniel!" read by Tolkien himself and other similar.

Ardalambion: Of the Tongues of Arda, the invented world of J.R.R. Tolkien
includes a Quenya Course and excellent Quenya Wordlists

Ardhon Ellammath, the Realm of the Elf-languages has many recordings by many readers.

Thursday, January 27, 2011

Maiar and Valar


this is a mirror post of a notecard in Second Life, used with permission


Elven Pantheon

as taken from The Simarillion by JRR Tolkien
by Dominique Darkwatch


This is just a quick reference guide to the pantheon of elven divine spirits as described by JRR Tolkien. As a cleric of Eru Iluvatar, I worship the One true Creator God, but venerate all of the ainur as divine beings, much as Tolkien himself as a Catholic would have venerated the saints, angels and apostles.


Elven Name: Iluvatar
Other names: Eru, The One
Deity of: All Creation
Other Notes: Created the Ainur – the Holy Ones – from his thoughts and engaged them in song and music from which all other creations were made. Some of the mightiest of the Ainur came to live on the Arda (Earth), and they became the Valar. Iluvatar is the one true god of the elven pantheon.

THE VALAR – Not gods, per se, but often treated and regarded as such by elves and men. They could be treated as gods by a cleric, in adopting specific practices that venerate and establish a personal relationship with that Vala. The following are just basic facts about each as contained in the Silmarillion. While they were divine, they were not gods. Their spirits had specific interests, hence the description names them as “spirits of” rather than “diety of.”

Elven Name: Morgoth
Other names: Melkor
Spirit of: Darkness, evil and all malice
Other notes: Was once the mightiest of the Valar, but strove against the will of Iluvatar and the other Valar. He claimed lordship over all of the Arda and sought to gain it for himself


Elven Name: Manwë
Other names: Súlimo, King of Arda
Spirit of: Of the wind and all of the air, including the wind and the clouds.
Other notes: King of the Valar, bretheren of Melkor and dwells with Varda, queen of the Valar. Can see all things when he is with Varda.


Elven Name:Varda
Other names:Lady of the Stars, Elbereth
Spirit of: All manner of light
Other notes: Can hear all things when she is with Manwe.

Elven Name: Ulmo
Other names: King of the Sea
Spirit of: The seas, rivers, springs, lakes and all flowing water
Other notes: Always allied with Manwe, and loves men and elves. Speaks to them through the music of the water.

Elven Name:Aulë
Other names: the Smith, Talka Marda
Spirit of: Of all substances of the earth; gems, rocks, soil and iron
Other notes: Master creator and master of all crafts wrought from any material brought from the earth. He is responsible for the creation of the dwarves. Spouse to Yavanna

Elven Name:Yavanna
Other names:Kementari, Queen of the Earth, Giver of Fruits
Spirit of: All things that grow on the earth. Spouse of Aulë. Creator of tree shepherds, to guard the trees


Elven Name: Mandos
Other names:Namo, Doomsman of the Valar
Spirit of: Death, keeper of the House of the Dead and Slain.
Other notes: Spouse of Vaire, the weaver of time, brother of Lorien and Nienna


Elven Name: Vaire
Other names:The Weaver
Spirit of: Time and fate, weaving a tapestry of each person's life in the hall of Mandos
Other notes: spouse of Mandos

Elven Name: Lorien
Other names:Irmo
Spirit of: Dreams and visions
Other notes: spouse of Este, brother to Mandos and Nienna

Elven Name: Este
Other names:
Spirit of: gentleness, healer of hurts and weariness
Other notes: Spouse of Lorien, and together provide refreshment even to the weary Valar


Elven Name: Nienna
Other names:
Spirit of: Grief, sorrow, pity, turns endurance into hope and sorrow into wisdom
Other notes: Sister to Lorien and Mandos

Elven Name: Tulkas
Other names:Astaldo, The Valiant
Spirit of: Sport
Other notes: Spouse of Nesse. Sometime called a laughing warrior, he is tireless and can outrun anything with legs

Elven Name: Nessa
Other names:
Spirit of: Dance
Other notes: Loves deer but can outrun them, spouse of Tulkas and sister to Orome

Elven Name: Orome
Other names:Aldaron, Tauron, Lord of forests
Spirit of: Forests and hunting
Other notes: Hunts the fell beasts of Melkor. Spouse to Vana

Elven Name: Vana
Other names: The ever-Young
Spirit of: Spring and flowers
Other notes: Spouse of Orome and younger sister to Yavanna

THE MAIAR – lesser ainur who came and served under specific Valar. These are the ones who appear in the writings of Tolkien but there were also many more than those named, hence there may be RP players of Maiar beyond those listed here

Elven Name: Sauron
Other names:Gorthauer
Spirit of: Darkness, evil and Malice
Other notes: Follower and servant of Melkor and later arose to take the place of Morgoth

Elven Name: Eonwe
Other names:
Spirit of: weaponry
Other notes: Herald of Manwe, also the maker and user of all weapons

Elven Name: Osse
Other names:
Spirit of: coastal seas, lakes, rivers
Other notes: Serves under Ulmo, spouse of Uinen

Elven Name: Arien
Other names:
Spirit of: The sun
Other notes: She helped care for the golden tree and later was chosen to guide the sun. serves under Varda

Elven Name: Tilion
Other names:
Spirit of: The moon
Other notes: He cared for the silver tree before it was destroyed, and then was chosen to guide the moon. Serves under the Vala Varda.

Elven Name: Ilmare
Other names:
Spirit of: Stars and star making
Other notes: Uses lightning as a weapon and assists Varda in making stars

Elven Name: Uinen
Other names:
Spirit of: coastal seas, lakes and rivers
Other notes: Spouse of Osse, helps to calm Osse's temper and calm storms also serving under Ulmo

Thursday, January 20, 2011

January 21 2011 Noldor Quest in Second Life

The road to the Princess from Tirion Forest.

Begins in my favorite place in Tirion, where I hid this map.
http://slurl.com/secondlife/Tirion%20Forest/17/4/26

overland start in the Forest near the port.
http://slurl.com/secondlife/Tirion%20Forest/251/164/47

choose either the pass: shorter, less cover, more dangerous:
http://slurl.com/secondlife/Uhre%20Dragon%20Quest/82/69/46

or go around the mountains: more cover, more allies in the forest wolves and local elves.
http://slurl.com/secondlife/Uhre%20Dragon%20Quest/107/235/24

unless you take to water, all paths meet between two necessary bridges:
http://slurl.com/secondlife/Uhre%20Dragon%20Quest/232/58/37

provisions here. Meet hospitality with generosity, always...
http://slurl.com/secondlife/Uhre%20DragonHeart/121/53/24

chose then among several paths from Provisions in the Heart
to the Desolation of the Dome, by water or land.
Avoid the air, for the foes have severe advantage there.
Seek Lord Drak and the Tyr Rik and their allies.

The desolate path is ...
http://slurl.com/secondlife/Uhre%20LavaDome/81/202/24
http://slurl.com/secondlife/Uhre%20LavaDome/186/245/25

The main door, the masters of Uhre believe is the only way into Nurutumbo.
Battle fought there will be hard won by invading ground forces:
http://slurl.com/secondlife/Uhre%20LavaDome/239/167/28

Success here you may enter the noxious fortress of Nurutumbo, called Eisengard.
http://slurl.com/secondlife/Nurutumbo/2/124/31

You must pass or open the black gates somehow
http://slurl.com/secondlife/Nurutumbo/108/127/31

because the black gate control is inside at the base of the first tower
http://slurl.com/secondlife/Nurutumbo/174/133/30

Up to the roof you find a drawbridge needs opened with a wheel on the far side.
http://slurl.com/secondlife/Nurutumbo/185/170/63

The second, darker tower looms, wights within.
http://slurl.com/secondlife/Nurutumbo/186/210/78

Up, up , up... You need a lock-pick.
http://slurl.com/secondlife/Nurutumbo/188/212/265

Escaping is easier than entry... all the lock keys and magics are on your side.


Only most trusted are given this more physically dangerous path, maybe unguarded and passable for a small, surefooted party, but it is treacherous, diverging at the start of the desolate path. http://slurl.com/secondlife/Uhre%20LavaDome/81/202/24 http://slurl.com/secondlife/Uhre%20LavaDome/142/219/33 Treacherous rock & flaming sky. No animal would climb this: http://slurl.com/secondlife/Uhre%20LavaDome/166/186/48 http://slurl.com/secondlife/Uhre%20LavaDome/189/124/79 Quiet, quickly... you are exposed: http://slurl.com/secondlife/Uhre%20LavaDome/248/105/63 http://slurl.com/secondlife/Uhre%20LavaDome/252/51/40 If it has not been discovered and barred: secret door: http://slurl.com/secondlife/Nurutumbo/4/103/29 This cavern is treacherous... and constantly winding and defended http://slurl.com/secondlife/Nurutumbo/119/19/28 Better to climb past the sleeping dragon: http://slurl.com/secondlife/Nurutumbo/137/41/56 Across the gates to the first cleft in the cliff: http://slurl.com/secondlife/Nurutumbo/138/185/49 And thru to the open tower to use its magics... and the sales staff? http://slurl.com/secondlife/Nurutumbo/211/213/78 Easiest escape. Get to the roof and pray aloud for an Eagle. They know this place.

The Maiar

In J. R. R. Tolkien's fantasy stories, the Ainur are a race of spirits. The Ainur ["Holy Ones", in the ancient Elvish language of Quenya] were the first of the creations of Eru Ilúvatar ['The One Father of All'] out of his thought, who aided in the creation of the world. The few most powerful and greatest of the Ainu are called the "Valar" [powers], the uncountable numbers of others are the "Maiar" [beautiful ones].

in the Timeless Realm, before the world was made, each of the Ainu was taught the art of music. Together, they made the Ainulindalë [Song of the Ainu], called "the Great Music": the story of all creation sung long before the material world was made. Further, each of the Ainu is associated with some element of the world and the Vala that personifies it.

Ainu are shape-shifters. They normally have three forms: one invisible, one like a noble and beautiful elf (because they admire the elves and wish to make them comfortable) and at least one more native form that expresses their purpose in the world. Further shape-shifting is recorded, but not common. While in the world, Ainu are ageless, but can suffer injury and even destruction, when they must revert to bodiless invisible forms.

The Ainu are featured in much of JRR Tolken's "The Silmarillion". The most complete Tolkien description and naming of the countless Maiar is in "The Book of Lost Tales", quoted here as they are leaving the Timeless Realm to create the material world after the Great Music. Translations from Quenya are in [brackets].

-----------------------------------------------------------

[AIR]
Behold, Manwe Súlimo [(good-man) king wind] and Varda [queen] the Beautiful arose. Varda it was who at the playing of the Music had thought much of light that was white and silver and of stars. Those twain gathered now wings of power to themselves and fared swiftly though the three airs…

With them came many of those lesser Vali [powers (also "Valar")] who loved them and had played nigh them and attuned their music to theirs, and these are the Mánir [(good) spirits of the air] and the Súruli [spirits of wind] the sylphs of the airs and of the winds.

[FIRE]

…Now swiftly as they fared, Melko [flame] was there before them, having rushed headlong flaming through the airs in the impetuosity of his speed, and there was a tumult of the sea where he had dived and the mountains above him spouted flames and the earth gaped and rocked; but Manwë beholding this was wroth.

[WATER]

Thereafter came Ulmo and Aulë, and with Ulmo [fluid] were none, save Salmar [harpist] only who was after known as Noldorin [wisdom], for good though the heart of [Ulmo,] that mighty one he thought ever deep thoughts alone, and was silent and aloof and haughty even to the Ainur;

[EARTH]

with Aulë [invention] was that great lady Palúrien [earth-mother] whose delights were richness and fruits of the earth, for which reason has she long been called Yavanna [fruitful] among the Eldar [elves].

About them fared a great host who are the sprites of trees and woods, of dale and forest and mountain-side, or those that sing amid the grass at morning and chant among the standing corn at eve. These are the Nermir [fays of the meads] and the Tavari [fays of the woods], Nandini [fays of the valleys] and Orossi [fays of the mountains], brownies, fays, pixies, leprawns [leprechauns(?)], and what else are they not called, for their number is very great: yet must they not be confused with the Eldar [elves], for they were born before the world and are older than its oldest, and are not of it, but laugh at it much, for had they not somewhat to do with its making, so that it is for the most part a play for them; but the Eldar are of the world and love it with a great and burning love, and are wistful in all their happiness for that reason

[WATER]

Now behind these great chieftains came Falman-Ossë [Surf Maker - Sea Lord]of the waves of the sea and Ónen [Sea Lady] his consort, and with them the troops of the Oarni [sea-dwellers] and Falmaríni [surf-dwellers] and the long-tressed Winglidi [foam-nymphs], and those are the spirits of the foam and the surf of ocean. Now Ossë was a vassal and subordinate to Ulmo, and was so for fear and reverence and not for love.

[SPIRIT]

Behind him came Tulkas Polórëa, [steady might] rejoicing in his strength, and those breathren the Fanturi [spirit masters] Lórien Olofántur, [the Slumber Dream-master] and Vefántur Mandos, [the Doom-master of the Dead], … and the twain who are known as the Tári [Queens] Fui Nienna, [the Weeping Mistress of Death] and Vána Tuivána, [the Ever-Young Mistress of Life]…

-------------------------------------
Thus the fae, mer and furry fit in Tolkien's world as these Ainu when in visible form.
Enjoy your play!
---------------------------------------

ref:

The Book of Lost Tales - One (posthumous) JRR Tolkien, Ed CR Tolkien
copyright (C) 1983, the Estate of JRR Tolkien

The Silmarillion, JRR Tolkien, Ed CR Tolkien
Copyright (c) 1977 by George allen & Unwin Publishers) Ltd,

copyright material quoted under "fair use" rules

Thursday, January 6, 2011

Valimar

From "the Book of Lost Tales" and "the Silmarillion" chapter "Of the beginning of Days", collected descriptions of Valimar in Valinor in Aman in Eä


"Behind the walls of the Pelóri [mountains] the Valar established their domain in that region which is called Valinor, and there were their houses, their gardens, and their towers. In that guarded land the Valar gathered great store of light and an the fairest things that were saved from the ruin; and many others yet fairer they made anew, and Valinor became more beautiful even than Middle-earth in the Spring of Arda; and it was blessed, for the Deathless dwelt there, and there naught faded nor withered, neither was there any stain upon flower or leaf in that land, nor any corruption or sickness in anything that lived; for the very stones and waters were hallowed.

And when Valinor was full-wrought and the mansions of the Valar were established, in the midst of the plain beyond the mountains they built their city, Valmar of many bells.

"But in the plain in the full radiance of the [Two] trees was a cluster of dwellings built like a fair and smiling town, and that town was named Valmar. No metal and no stone, nor any wood of mighty trees was spared to their raising. Their roofs were of gold and their floors of silver and their doors of polished bronze; they were lifted with spells and their stones were bound with magic."

The domains of Oromë & Vána in Valimar:

in Valimar his halls are wide and low, and the skins and pelts of great richness and price are strewn there without end upon the floor or hung upon the walls, and spears and bows and knives thereto. In the midst of each room and hall a living tree grows and holds up the roof, and its bole is hung with trophies and with antlers. Here is all Oromë's folk in green and brown and there is a noise of boisterous mirth, and the lord of forests makes lusty cheer; but Vàna his wife so often as she may steals thence.

The Gardens of Vána were far away from the noise in the Halls of Oromë, fenced stoutly from the wilder lands with whitethorn of great size that blossoms like everlasting snow. Its innermost solitude is walled with roses, and this is the place best beloved of that fair Lady of the Spring. (bolt)


The domains of Tulkas & Nessa in Valimar:

His was a house of mirth and revelry; and it sprang high into the air with many storeys, and had a tower of bronze and pillars of copper in a wide arcade. In its court men played and rivaled one another in doughty feats, and there at times would that fair maiden Nessa wife of
Tulkas bear goblets of the goodliest wine and cooling drinks among the players. But most of all she loves to retire to a place of fair lawns whose turn Oromë her brother had culled for the richest of all his forest glades, and Palúrien had planted it with spells that is was always green and smooth. There danced she among her maidens as long as Laurellin was in bloom, for is she not greater in dance than Vana herself?


The domains of Ossë & Uinen in Valimar:

"Osse, too had a great house when he tired of the noise of the sea. They brought thousands of pearls for its building and its floors were of sea-water and its tapestries like the glint of silver skins of fishes and it was roofed with foam.

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ref:

The Book of Lost Tales - One (posthumous) JRR Tolkien, Ed CR Tolkien
copyright (C) 1983, the Estate of JRR Tolkien

The Silmarillion, JRR Tolkien, Ed CR Tolkien
Copyright (c) 1977 by George Allen & Unwin Publishers) Ltd,